macro LFDS711_FREELIST_GET_KEY_FROM_ELEMENT

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Source Files

└───liblfds711
    └───inc
        └───liblfds711
                lfds711_freelist.h

Opaque Structures

struct lfds711_freelist_element;

Macro

#define LFDS711_FREELIST_GET_KEY_FROM_ELEMENT( freelist_element )

Parameters

freelist_element

A struct lfds711_freelist_element. Not a pointer to it - the struct itself.

Return Value

Returns a void pointer, the key from the element.

Notes

The key set into a freelist element is only guranteed to be visible to another logical core once the element has been popped by a thread running on that logical core.

So, for example, if there was a globally allocated freelist element, where a thread on logical core A set a value and then pushed the element to the freelist, a thread on logical core B would only be guaranteed to see the key set by the other thread once it pops the element from the freelist.

As with all liblfds macros, the macro operates on the structure itself, not a pointer to it.

The key is not used in any way by the freelist, and is provided for convenience when moving keys and values between different data structures.

Example

#include <stdio.h>
#include "liblfds711.h"

int main()
{
  char
    freelist_element_name[64] = "Tacitus",
    *freelist_element_name_temp;

  struct lfds711_misc_prng_state
    ps;

  struct lfds711_freelist_element
    fe,
    *fe_temp;

  struct lfds711_freelist_state
    fs;

  lfds711_misc_library_init_valid_on_current_logical_core();
 
  lfds711_misc_prng_init( &ps );

  lfds711_freelist_init_valid_on_current_logical_core( &fs, NULL );

  LFDS711_FREELIST_SET_KEY_IN_ELEMENT( &fe, (void *) freelist_element_name );

  lfds711_freelist_push( &fs, &fe, &ps );

  lfds711_freelist_pop( &fs, &fe_temp, &ps );

  freelist_element_name_temp = (char *) LFDS711_FREELIST_GET_KEY_FROM_ELEMENT( *fs_temp );

  printf( "freelist element name is \"%s\"\n", (char *) freelist_element_name_temp );

  lfds711_freelist_cleanup( &fs, NULL );

  lfds711_misc_library_cleanup();

  return( EXIT_SUCCESS );
}

See Also